Topics in Interactive Media (376-0-20)
Topic
Advanced Drawing for Media
Instructors
Ozge Samanci
847/467-0483
AMS 213
Meeting Info
Louis Hall 118: Wed 10:00AM - 12:50PM
Overview of class
This course is open to students of all drawing experience levels. It is designed to develop fundamental drawing and design skills for storytellers, visual communicators, and conceptual designers.
Participants will explore both traditional techniques, such as drawing and collage, and digital tools, including Photoshop, SketchUp, and AI. The course focuses on combining these approaches to create compelling static images for storytelling, visual communication, and research.
Ideal for those pursuing careers in animation, comics/graphic novels, product design, photography, or cinematography, this course provides a hands-on approach to visual creation.
Learning Objectives
Participants will complete weekly design and drawing assignments, engage in critique sessions, and deliver an individual presentation showcasing a design project.
The final project could take the form of a comic story, storyboard, or research-based comics essay. No prior drawing or software experience is required, but participants should be committed to practicing and developing their drawing skills through various assignments.
Class Materials (Required)
Art Materials and Software will be supplied by the RTVF Department.
Text Books
Text Books Ivan Brunetti, Cartooning: Philosophy and Practice, Yale University Press; Reprint edition (March 29, 2011) $0. Book is available as an ebook through NU library.
Class Attributes
SoC Additional Distro