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Topics in Interactive Media (376-0-20)

Topic

Intro 3D Modeling

Instructors

Sonia Messar

Meeting Info

Louis Hall 118: Tues 6:00PM - 8:50PM

Overview of class

Built for all skill levels, you will learn the fundamentals of 3d character modeling and design for interactive media and animation. This course will develop your skills in 3d modeling and rigging characters from scratch in Blender. Preparing them for animation. You will also learn software, digital sculpting, the difference between high and low poly characters, unwrapping, rigging, clothing, and importing/preparing models for the Unity game engine. We will be using Blender and Unity 3d as our tools for all projects.

Learning Objectives

Upon completing this course students will have the fundamentals for designing, creating, and preparing a 3d character for animation.

Class Materials (Required)

- Blender 4 - Adobe Substance 3D - Adobe Premiere, Adobe Photoshop - Access to laptop or desktop computer that has the [minimum specifications or higher] to run Blender - Unity 3d