Topics in Interactive Media (376-0-20)
Topic
Game Design Entrepreneurship
Instructors
Derrick Vernelle Fields
Meeting Info
Frances Searle 1101 SoundTank: Mon 10:00AM - 12:50PM
Overview of class
This course will have students embark on a journey forming fictional game studios while exploring the successful methods for crafting game design documents, mastering marketing, and finding funding. Along the way, students will interact with industry pros, analyze documentaries, and showcase their creative talents through the studios you form.
This course is designed for students interested in what's behind the scenes of the games industry. No prior game design experience is required to enroll.
Learning Objectives
Upon completion of this course, students will have: • A strong understanding of game development and demonstrate both design and production skills. • An ability to identify project scope and develop milestones for iteration within its frame • Knowledge for how to integrate fundamental design approaches to communicate gameplay effectively • Experience in combining asset implementation, visual design, sounds, and narrative into a single digital product.
Class Materials (Required)
Materials • Unity3D o Student license available for free • Access to laptop or desktop computer that has the minimum specifications or higher to run Unity. • A computer mouse • An external storage device with at least 5GB is suggested but not required.