Topics in Interactive Media (376-0-21)
Topic
Intro 3D Modeling
Instructors
Derrick Vernelle Fields
Meeting Info
Louis Hall 118: Wed 10:00AM - 12:50PM
Overview of class
Built for all skill levels, you will learn the fundamentals of 3d character modeling and design for interactive media and animation. This course will develop your skills in 3d modeling and rigging characters from scratch in Blender. Preparing them for animation. You will also learn software, digital sculpting, the difference between high and low poly characters, unwrapping, rigging, clothing, and importing/preparing models for the Unity game engine. We will be using Blender and Unity 3d as our tools for all projects.
Learning Objectives
Upon completing this course students will have strong fundamentals for designing, creating, and preparing a 3d character for animation.
Enrollment Requirements
Enrollment Requirements: Reserved for RTVF Majors with the RTVF 190-0 prerequisite or be in Writing: MFA or Documentary Media: MFA programs until the end of preregistration, after which time enrollment will be open to everyone with the prerequisite.