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Topics in Interactive Media (376-0-21)

Topic

Intro 3D Modeling

Instructors

Derrick Vernelle Fields

Meeting Info

Louis Hall 118: Wed 10:00AM - 12:50PM

Overview of class

Built for all skill levels, you will learn the fundamentals of 3d character modeling and design for interactive media and animation. This course will develop your skills in 3d modeling and rigging characters from scratch in Blender. Preparing them for animation. You will also learn software, digital sculpting, the difference between high and low poly characters, unwrapping, rigging, clothing, and importing/preparing models for the Unity game engine. We will be using Blender and Unity 3d as our tools for all projects.

Learning Objectives

Upon completing this course students will have strong fundamentals for designing, creating, and preparing a 3d character for animation.

Enrollment Requirements

Enrollment Requirements: Reserved for RTVF Majors with the RTVF 190-0 prerequisite or be in Writing: MFA or Documentary Media: MFA programs until the end of preregistration, after which time enrollment will be open to everyone with the prerequisite.