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Topics in Interactive Media (376-0-24)

Topic

Video Game Character Design

Instructors

Derrick Vernelle Fields

Meeting Info

Louis Hall 118: Tues 3:00PM - 5:50PM

Overview of class

Built for all skill levels, you will learn the fundamentals of 3d character modeling and design for interactive media and animation. This course will develop your skills in 3d modeling and rigging characters from scratch in Blender. Preparing them for animation. You will also learn software, digital sculpting, the difference between high and low poly characters, unwrapping, rigging, clothing, and importing/preparing models for the Unity game engine. We will be using Blender and Unity 3d as our tools for all projects.

Learning Objectives

Upon completing this course students will have strong fundamentals for designing, creating, and preparing a 3d character for animation.

Teaching Method

Discussion