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Topics in Interactive Media (376-0-21)

Topic

3D Modelling

Instructors

Derrick Vernelle Fields

Meeting Info

Louis Hall 118: Thurs 10:00AM - 12:50PM

Overview of class

This course will present concepts and practical processes for 3D graphics for digital media. Students will develop a foundational understanding of 3D modeling, texturing, rigging, and animation while being introduced to industry-standard tools. Students will demonstrate their knowledge of various creative principles learned in the lecture and be evaluated through active participation, reading responses, presentations, and course projects with a group critique. This course is designed for students with no prior 3D modeling and animation experience, although students with experience are welcome to enroll.

Learning Objectives

Upon completing this course, students should have a strong understanding of fundamental work practices with industry-standard 3D modeling and animation tools. Students should also be able to demonstrate a basic knowledge of design, art, and animation principles through finished 3D art pieces.

Class Materials (Required)

• Autodesk Maya
• Adobe Substance 3D
• Adobe Premiere, Adobe Photoshop
• Access to laptop or desktop computer that has the minimum specifications or higher to run Maya
• A computer mouse is highly recommended