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2D Computer Animation (393-0-70)

Instructors

Spencer Striker

Meeting Info

Northwestern Qatar Room B-207: Mon, Wed 11:30AM - 12:45PM (AST)

Overview of class

In this course, students will learn how to make digital animation and discover how to capture the hearts and minds of audiences with this highly popular and fun-filled art form. It offers a basic comprehensive understanding of integrating motion theory and various digital practices that create the illusion of life and movement on the screen. The course consists of three main components: Theoretical knowledge development to understand the history of animation, basic principles of time and movement, digital production systems and methodologies, sensual values (such as visual, aesthetic, formal, pragmatic) and abstract values (such as emotional, motivational, persuasive). Technical knowledge development through in-class workshops, self-guided learning, hands on practice using computer software and employing different digital production methods and processes. Students will learn how to manage projects and understand various technical terminologies, attributes and industry-standard specifications. Experimentation and creative exploration by taking the knowledge and skills that were gained in the first two phases and reapplying them using a more personal, creative and conceptual mind-frame. This phase will reinforce the importance of narrative and creating value and romance for different audiences.

Registration Requirements


  • Prerequisites: None

  • Open to sophomores and above, MIT majors only

  • MIT Technical-Practical Course

  • Satisfies Film and Design Minor

Enrollment Requirements

Enrollment Requirements: Registration is reserved for COMM Majors who are Sophomores and above.