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Topics in Interactive Media (376-0-21)

Topic

Intermediate 3D Modeling

Instructors

Derrick Vernelle Fields

Meeting Info

Louis Hall 118: Wed 10:00AM - 12:50PM

Overview of class

This course will build on the fundamental techniques and workflows used in the 3D software to create high‐quality, game‐ready assets. Students will learn to craft efficient 3D assets with high‐resolution textures, animation, and rendering. Students will demonstrate their understanding of various creative principles learned in the lecture and be evaluated through active participation, reading responses, presentation, and course projects with group critique. This course is recommended for students who have completed Computer Animation: 3D or have prior experience with 3D modeling and animation. Students with a deep interest and initiative are invited to enroll, even if they do not have previous experience or attended the introductory course.

Learning Objectives

Upon completion of this course, students should have a strong understanding of fundamental work practices creating high‐quality 3D assets and animations. Students should also be able to demonstrate a basic knowledge of design, art, and animation principles through finished 3D art pieces.

Class Materials (Required)


  • Autodesk Maya


    • Free 1 year license available to students


  • Adobe Substance 3D (formerly Substance Painter)


    • Free education license available to students


  • Adobe Photoshop


    • Free to all RTVF majors

    • Included in Adobe CC subscription for students at the reduced price of $19.99/month for the first year. At the end of the term subscription rates automatically change to $29.99/month if the subscription is not cancelled.


  • Blender (optional)


    • Free


  • Access to laptop or desktop computer that has the minimum specifications or higher to run Maya 2020

  • A computer mouse (touchpad is not recommended)

  • An external storage device with at least 5GB is suggested but not required.